Fallout: New Vegas for the PS3: Review

I promised a New Vegas review, and dammit, I’ll deliver one.

If Dave Bowman had piloted his craft into a giant copy of New Vegas instead of a floating monolith, his final words would not have been, “Oh my God, it’s full of stars.”

It would have been, “Oh my God, it’s full of bugs.”

Check out any message board about New Vegas on any of the gaming sites and the following words jump out at you — glitch, freeze, bug, crash, and “argh”.

New Vegas is actually a very entertaining game to play, though. For those of you who played Fallout 3, I really don’t have much to tell you — the game is basically Fallout 3: 2 — We Kinda Screwed Up.

You take the role of a Courier for the Mojave Express who is shot in the head and left for dead by a mysterious little cabal. The main quest involves figuring out why you were treated this way. It’s not quite as engrossing as Fallout 3‘s “Project Purity” storyline, but it works pretty well.

The engine is the same. The graphics are the same. It’s nothing you haven’t seen before. For those unfamiliar with the Fallout series, the game takes place in a post-apocalyptic future, which was preceded by a sort of “alternate timeline” where society basically never emerged from the 1950s.

V.A.T.S. (Vault-Assisted Targeting System) returns, which makes the game play a bit more like the RPG it’s supposed to be than a plain shooter. It’s definitely more RPG than Borderlands is. Still, there’s a lot of fun action to be had.

For those of you hoping this game would take place amid the glistening glory of the Vegas Strip, I have bad news — you don’t even get to New Vegas without a good 20 hours or so of gameplay in the Mojave Wasteland surrounding it. And it’s not easy getting in, once you get there — I’m trying to keep this spoiler-free, however.

Fallout has often been described as “Oblivion with guns”, referring to Bethesda’s other epic RPG. It’s a bit more than that, it really is. It’s a whole different universe, carefully crafted, carefully maintained.

New things in New Vegas include: A more complex Karma system, standings with different “Factions” within the Wasteland, and here’s the big one — “Hardcore” mode.

Hardcore mode is not a level above hard. You can play the game on “easy” hardcore mode, or “hard” hardcore mode, whatever floats your boat. And you can play the game without hardcore mode altogether (which is what I opted to do). For serious Fallout fans, Hardcore mode is a lot of fun. It adds new meters to your character and basically turns you into a Sim of sorts — you have to get enough sleep, you have to get enough water, Stimpacks heal over time and not instantly…and so on. The game takes ample space to warn you before you choose to go out in Hardcore mode or not.

Other essential Fallout standards remain the same. Excellent voice acting. Some fun Easter Eggs, if you choose the “Wild Wasteland” trait (I said “trait”, not “perk”). The level cap has been set to 30, but you only get “perks” (carefully scripted enhancements to your character, RPG-style) every two levels, as opposed to every level.

As I said, it’s a fun game. Here’s what’s not so fun about it: Despite a patch out for the console systems, and two patches out for the PC already, the game is, as mentioned earlier, coded like a hunk of dung. What they seem to have done is overloaded the engine with simply too much stuff. For instance, one of the new things in New Vegas is the ability to take a companion with you. Unfortunately, a lot of the time these companions fall through the map, disappear, or otherwise get glitched. Quests are often glitched. When moving through the vast map, there is a lot of stuttering and occasionally a 2-3 second freeze, and, a little rarer, a complete and total freeze that will force you to reboot your system completely.

Fallout: New Vegas

A solid RPG marred by glitches and bugs galore...

So here’s my advice: if you like Fallout games, get New Vegas, get the patch (or patches), and save every other frickin’ minute. Save all the time. Make sure you have multiple save files backing you up. Cuz this game will crash on you, mark my words, no matter what platform you’re playing it on.

I’m giving Fallout: New Vegas a 7.5/10. If future patches clear up more bugs, consider it an 8. If there were no glitches at all, I might even hazard to give it a 9/10. But this is a fundamentally flawed game and, unfortunately, you end up feeling a lot like Obsidian’s beta tester.

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Republicans on probation

As happy as I am with last night’s election results, let me state the following: The Republicans have been given a second chance, and they’re on probation.

The polling showed that people are just as sick of Republicans as they are of Democrats. However, the Democrats happen to be in power, and happen to have passed a lot of unpopular (disastrous) legislation, so the country “threw the bums out” without flinching.

But, as noted above, that does not mean the electorate loves Republicans. It merely means that they’re giving Republicans another crack at things, since the Democrats have caused a mess. So mark my words, fellow Republicans — we are on probation.

If we do not move forward with an agenda that is focused on limiting government and reducing its role in people’s lives, we will get tossed out in two years. Whether Obama wins or not. So we need to deliver on our promises of restraint on spending, restraint on government, and as far as “the party of no” goes, we have to keep it up, in regards to good ol’ Barry. We need to put the brakes on his administration.

Charles Krauthammer has prononunced, “The Obama agenda is dead.” I certainly hope it is. But it could easily rise up like a zombie and start staggering forward again, moaning “TAXXXX AND SPENNNDDD!!!” (and “BRAINNNSSSS”, I suppose).

So every single one of you who got elected with an (R) next to your name, watch your ass. Barry wants an end to “partisan politics”. Interesting, since it was strict partisan politics that got his horrendous legislation passed. Put the brakes on Obama, Republicans, and start moving forward with a plan for job growth based on the private sector.

Or in two years there will be yet another bloodbath — this time as Republicans are voted out in droves and Democrats are given a second chance.

Let’s not waste our second chance. Let’s move forward aggressively. Let’s live up to what we promised in the campaign, every last iota of promises we made. Then we will deserve the respect of the people, and, consequently re-election. Or perhaps control of the Senate.

Either way, this is not the time for Rs to rest on their laurels, or, worse yet, reveal themselves to be RINOs.

Rant over.

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Fallout patch for PS3 goes live

The 1.01 patch for Fallout: New Vegas has gone live on the PS3 and Xbox 360. This is the same patch that PC users got roughly five days ago.

There is, if I’m reading the news correctly, another patch on the way.

I’ve just started playing New Vegas again and can testify that at the very least the hitching/freezing that occurred while roaming the wasteland is significantly improved. There are still slight hiccups, but no out-and-out freezing. That being said, I’ve seen posts from PS3 users claiming that the following bugs still exist — the “nectar” bug, V.A.T.S. bugginess, and freezing/crashing in The Strip. I have noticed nothing wrong with V.A.T.S. so far, but I have not played through enough of the game to comment on the nectar and Strip bugs.

Expect a review from me relatively soon.

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Fallout: New Vegas full of bugs

I was thinking of doing a review of Fallout: New Vegas, but decided to hold out because the game is so buggy at the moment.

Bugs include:  Constant crashes, draw distance problems, hitching up while traveling the wasteland, and on and on. Apparently for 360 users, when you make it to the The Strip, the game crashes completely. Rather, for some 360 users.

Bethesda is working on a patch, but I have to say, it was a pretty rank amateur move to put this game out with the number of bugs and glitches I’ve noticed in just a couple hours of playing. And people said Dead Rising 2 was glitchy. This is a whole new level of glitchy, unfortunately.

So I guess we wait for the patch and hope.

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Dead Rising 2 for the PS3: Review

Before I really start my brief review, let me disclose the following: I absolutely frickin’ love games that involve killing zombies. LOVE them. And one of the best zombie-killing franchises of all-time, Resident Evil, has decided to switch over to “parasites” instead. I don’t like that. I want to kill zombies.

And I absolutely love Dead Rising 2.

I have to note that, being a PS3 owner, I never played the original Dead Rising. One of the key complaints I heard about the original is that there weren’t enough places to save your game. That has been remedied in Dead Rising 2, although there are still not a ton of them, but videogames should strike a balance, methinks, and methinks the balance has been struck here.

You play Chuck Greene, a contestant on the zombie-killing show “Terror is Reality”, competing to try to get “Zombrex” medication for your daughter (she’s been bitten by a zombie and if does not get her Zombrex dose every 24 hours, will definitely have a palate that is limited to: “BRAAIIIIIIIINNNNNNNNNNS!”).

Unfortunately, something goes very wrong; zombies get released into Fortune City, the mythical Las-Vegas-style town you’re in, and to make matters worse, someone is framing Chuck for it. After the outbreak, you have 72 hours before the military arrives; 72 hours to clear your name.

Dead Rising 2

Get your zombie on...

This is a sandbox-style game, in that you have many side missions to perform and survivors to rescue. However, you do have main storyline missions, called “Cases”, and if you miss one of them, or don’t manage to finish one of them within the time limit, all subsequent cases fail and you basically lose the game (although you can keep playing if you want).

You kill zombies with a variety of methods; pretty much everything you can find in the Fortune City casinos and malls. One of the game’s key elements is the ability to “combine” certain items into different weapons, which will then give you more “prestige points”, which are basically experience points that allow you to level up, increase your attack strength, your life, and so on. Leveling up provides access to combo cards which allow you to create new weapons, as well, and unlocks combat moves.

This game has the feel of trying to run through Resident Evil 2 in under two hours so you can get the bonus material; a feel that has been lacking from Resident Evil of late. In fact, this game is more reminiscent of the original Resident Evil than Resident Evil is — right down to too many loading screens (there’s my one big complaint — too many damn loading screens).

Besides killing zombies and solving case files, Chuck will also run into a variety of psychopaths that he has to take down — basically, bosses. These boss fights are varied, involve the usual use of strategy and tactics, and are generally very good. Some of them can be a bit glitchy, but most aren’t.

So, to sum up: You hack zombies to pieces using any old thing you can find, you get your daughter her Zombrex once every 24 hours, and you attempt to clear Chuck’s name before the military arrives.

The time limits imposed on missions may make you feel a little on edge, but that’s the point. And the timing is done very well. I’ve completed many missions with just minutes remaining. If you budget your time well, you will have no problems taking care of business in Fortune City.

If you die, you have the option of loading a game from one of only three save slots, or restarting the whole story with your current level.

You can also play co-op; although Chuck is the only playable character, you can dress him up in any number of ways to separate yourself from your co-op partner. I’ve only played a small amount of co-op, but it was very fun.

Here’s my one big problem with the game. The guide arrow. The guide arrow is used on missions to get you where you need to go. Unfortunately, STUPIDLY, you cannot manually set a waypoint marker for the guide arrow. Of course, some people are going to put this in the, “It’s not a bug, it’s a feature” category and tell you that Capcom wants you to learn the layout of Fortune City yourself by acquainting yourself with landmarks and such. However, it just leads to a lot of looking at the map, in my opinion.

If you’re a fan of zombie games, you’re going to love this one. Really. I swear. I’m totally in love with it myself, and it has sparked a few of those increasingly rare 8-hour marathon gaming sessions.

I’m giving Dead Rising 2 a solid 9.5/10. That’s how much I like it.

ANOTHER VIEWPOINT:

A friend of mine, who played the original Dead Rising, has a few issues with it. First, he claims the setting in Dead Rising 2 is almost exactly the same as the one in Dead Rising. He also firmly maintains that there are still not enough save points. Mainly he’s just not that impressed. He told me he would give it an 8.25/10. So there ya go.

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Disabling the Civilization 5 opening video

Civ 5 was driving me nuts. Every time I started it, I got the annoying opening cutscene, and it seemed the only way past it was to randomly hit keys, until it would eventually stop.

I’ve found a better fix, though, a way of disabling the opening movie altogether, and I’m happy to share it.

Go to your Documents folder and open up “My Games“. Inside is a “Sid Meier’s Civilization 5” folder,

Open the folder and then use Notepad to open the UserSettings file.

Find the entry that reads Skip Intro Video = 0.

Change the 0 to a 1 and save the file.

Congratulations, you’re done, and you’ll never have to see that opening movie again.

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Jeff Jacoby — Finalist for the 2010 Bastiat Prize

Um, the title of the post pretty much says it all. 🙂

The rest of the finalists can be found here:

http://www.policynetwork.net/bastiat-prize/media/ipn-announces-2010-bastiat-prize-finalists

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Transcript of Stephen Colbert’s testimony before Congress

I know a lot of you have been probably looking for a transcript of what Colbert said in front of Congress yesterday on the subject of migrant workers. So here it is. This is not the full transcript; he took a number of questions that I don’t have the transcripts of. But this is the majority of his testimony. Enjoy.

——-

Good morning. My name is Stephen Colbert and I’m an American citizen. It is an honor and a privilege to be here today. Congresswoman Lofgren asked me to share my vast experience spending one day as a migrant farm worker. I am happy to use my celebrity to draw attention to this important, complicated issue, and I certainly hope that my star power can bump this hearing all the way up to C-SPAN1.

As you’ve heard this morning, America’s farms are presently far too dependent on immigrant labor to pick our fruits and vegetables. Now, the obvious answer is for all of us to stop eating fruits and vegetables. And, if you look at recent obesity statistics, you’ll see that many Americans have already started. Unfortunately, my gastroenterologist, Dr. Eichler, has informed me in no uncertain terms that they are a necessary source of roughage. As evidence, I would like to submit a video of my colonoscopy into the Congressional record.

Now we all know there is a long tradition of great nations importing foreign workers to do their farm work. After all, it was the ancient Israelites who built the first food pyramids. But this is America. I don’t want a tomato picked by a Mexican. I want it picked by an American, then sliced by a Guatemalan, and served by a Venezuelan in a spa, where a Chilean gives me a Brazilian. Because my great-grandfather did not travel across 4,000 miles of the Atlantic ocean to see this country overrun by immigrants. He did it because he killed a man back in Ireland. That’s the rumor; I don’t know if that’s true, I’d like to have that stricken from the record.

So, we do not want immigrants doing this labor, and I agree with Congress King – we must secure our borders. Of course, I’m sure Arturo Rodriguez is saying, “Who, then, would pick our crops, Stephen?” First of all, Arturo, don’t interrupt me when I’m talking, that’s rude. Second, I reject this idea that farm work is among the semi-difficult jobs that Americans won’t do. Really? No Americans? I did. As part of my ongoing series, “Stephen Colbert’s Fallback Position,” where I try other jobs and realize that mine is way better. I participated in the UFW’s “Take Our Jobs” campaign, one of only 16 people in America to take up the challenge. Though that number may increase in the near future, as I understand many Democrats may be looking for work come November.

Now, I’ll admit – I started my workday with preconceived notions of migrant labor. But after working with these men and women, picking beans, packing corn, for hours on end, side by side in the unforgiving sun, I have to say – and I do mean this sincerely – please don’t make me do this again. It is really, really hard. For one thing, when you’re picking beans, you have to spend all day bending over. It turns out, and I did not know this, but most soil is at ground level. If we can put a man on the moon, why can’t we make the earth waist high? Come on! Where is the funding?

This brief experience gave me some small understanding of why so few Americans are clamoring to begin an exciting career as seasonal migrant field workers. So what’s the answer? I’m a free-market guy. Normally, I would leave this to the invisible hand of the market, but the invisible hand of the market has already moved over 84,000 acres of production and over 22,000 farm jobs to Mexico, and shut down over a million acres of U.S. farm land due to lack of available labor. Because apparently, even the invisible hand doesn’t want to pick beans.

Now, I’m not a fan of the government doing anything. But I’ve gotta ask, why isn’t the government doing anything? Maybe this Ag Jobs bill would help, I don’t know. Like most members of Congress, I haven’t read it.But maybe we could offer more visas to the immigrants who, let’s face it, will probably be doing these jobs anyway. And this improved legal status might allow immigrants recourse if they are abused. And it just stands to reason, to me, that if your coworker can’t be exploited, then you’re less likely to be exploited yourself. And that, itself, might improve pay and working conditions on these farms, and eventually, Americans may consider taking these jobs again. Or maybe that’s crazy. Maybe the easier answer is just to have scientists develop vegetables that pick themselves. The genetic engineers over at Fruit of the Loom have made great strides in human-fruit hybrids.

The point is, we have to do something, because I am not going back out there. At this point, I break into a cold sweat at the sight of a salad bar. I thank you for your time. Again, it is an honor, a privilege, and a responsibility to be here. I trust that following my testimony, both sides will work together on this issue in the best interest of America, as you always do. [Audible laughter]

I’m now prepared to take your questions, and/or pose for pictures with your grandchildren. I yield the balance of my time, USA, number one.

REP. CHU: Mr. Colbert, you could work on so many issues. Why are you interested in this issue?

COLBERT: [Takes a pause of two or three beats to think before answering, dropping character] I like talking about people who don’t have any power, and it seems like one of the least powerful people in the United States are migrant workers who come in and do our work, but don’t have any rights as a result. And yet, we still ask them to come here, and at the same time, ask them to leave. And that’s an interesting contradiction to me, and um… You know, “whatsoever you did for the least of my brothers,” and these seemed like the least of my brothers, right now. A lot of people are “least brothers” right now, with the economy so hard, and I don’t want to take anyone’s hardship away from them or diminish it or anything like that. But migrant workers suffer, and have no rights.

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Civilization 5 for the PC: Review

Great Balls of Fire, Civilization 5 has hit the shelves.

This is a great, great game. It always has been. And the fifth installment just makes it better.

The beauty of Civ 5 is that if you’re new to the Civ franchise, you’ll be able to jump in fairly fast, whereas if you’re familiar with the Civ franchise, you’ll quickly recognize the changes and adapt to them.

First, for those new to Civ, it’s a turn-based strategy game where you take on the role of leader of any number of different cultures, and guide that civilization from around 4000 B.C. up to the modern day. It’s massive and hugely complex and that can be a little off-putting, but if you follow the tutorial and listen to advice from your advisors, you’ll get the hang of it quickly.

For those familiar with the Civ franchise, here are some of the changes that Civ 5 is introducing:

* The map is now hexagonal-based
* You can no longer stack multiple military units (don’t worry, it’s a good thing)
* The game has discarded governments in favor of a massively detailed “Social Policy” interface, that allows you to adopt certain policies that you buy with culture points
* As hinted above, culture is now much more important and much more complex
*  There is no longer, as far as I can tell, a tax system of allocating resources (I could be wrong about this and just be missing it); instead you can choose how to allocate resources using focal points such as culture, growth, etc.
* You can now “buy” tiles for your city with gold
* There are more advisors, and they offer a great deal of more detailed advice
* “City states” have been introduced — small NPC civilizations that you can trade with, declare war against, etc.

Apart from those changes, it’s pretty much still Civ. However, the graphics have improved. Not a ton, but enough. Civ 5 also uses DirectX 10 or 11 — or if you’re still running XP, it runs under DirectX 9, although 10/11 are the preferred platforms.

Civilization 5 Screenshot

Civ 5 in all its glory...

Civilization 5 gets a rare 10/10 from me.

Now excuse me, but I have to take care of some meddlesome Romans…

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Use your Logitech Rumblepad 2 with Xbox360-controller games

Okay, I’ve been using this a lot myself but haven’t gone through the trouble of putting it up for other people.

If you have a game that takes an Xbox 360 controller, and you have a Logitech Rumblepad 2, you’re going to need an Xbox 360 controller emulator.

Here’s a great one. Download it from kiplange.com  here:

x360ce vibmod 3.1.4.1

Now, to get it to work, put the files (you don’t need to put the src folder or the test program in, though) in the directory where the game you want to play is installed. It should work perfectly. I’ve used this with tons of games and had no problem whatsoever.

Posted in computers, tips and tricks, videogames | 1 Comment