Archive for the ‘television’ Category

Partial Transcript of Stephen Colbert’s “super-PAC” press conference

Friday, July 1st, 2011

Okay, guys, I’m still looking around for a full transcript of this, but this is the best I can do for now. Anyway, these are a few highlights from Stephen Colbert’s press conference yesterday after the government green-lighted his “super-PAC”.

Excerpts follow…

———-

COLBERT: “One way to get a lot of cash is with a political action committee or PAC, a private group of like-minded citizens formed to promote a candidate or an issue. … Some maybe candidates out there, already have exposure because they’re on TV — like Newt Gingrich, Rick Santorum, Mike Huckabee, and Sarah Palin, who are on Fox News. … I thought, why not me? So I decided to form ColbertPAC.”

COLBERT:  “[Our intent is]…to poke fun at lax campaign finance laws that treat corporations as people whose feelings will be hurt if they cannot express themselves freely, generally by donating large amounts of money to political candidates.”

COLBERT: “I hate my parent company! they never let me do anything. [Laughter] Everyone else’s parent company let them do it. Karl Rove is a paid employee of Fox News and he gets to talk about his SuperPAC American Crossroads all the time.”

COLBERT: (Responding to a question about what he would do with the money: “‘…I don’t know. Give it to me and let’s find out.’”

COLBERT: “I believe in the American Dream. And that dream is simple: That anyone, no matter who they are, if they are determined, if they are willing to work hard enough, someday they can grow up to create a legal entity which can then receive unlimited campaign funds which can be used to influence elections.

Watson Beaten by Congressman

Wednesday, March 23rd, 2011

This story is a few days old but I figured I’d get it in there. Watson was beaten one-on-one recently:

Representative Rush Holt (D-NJ) beat Watson $8600 to $6200. Holt is a nuclear physicist and a 5 time Jeopardy champion.

http://www.huffingtonpost.com/2011/03/01/rush-holt-jeopardy-watson-_n_829672.html

(apologies for linking to the Huffington Post *grin*)

Watson’s Jeopardy Transcript

Monday, February 21st, 2011

I don’t have the time to copy and paste everything from the J! Archive, which archives all Jeopardy games, but I can at least give you links to every single question and answer in the IBM Jeopardy Challenge. You’ll see every question, every answer, who got which ones correct, and the wagers on Daily Doubles and Final Jeopardy. Roll over the dollar amounts posted on the questions to see the answer and who got what. Also roll over Final Jeopardy for the answer. In addition, the numbers in the top right corner of each question box indicate when that question was selected (1 for the first clue picked, 2 for the second clue picked, etc.)

Here ya go:

Watson Game 1 (Jeopardy round only)

Watson Game 2 (Double Jeopardy and Final Jeopardy)

Watson Game 3 (Full Jeopardy episode)

Dead Space 2 for the PS3: Review

Sunday, January 30th, 2011

There are only a handful of video games I have ever played that have actually managed to scare me.

Dead Space 2 gave me nightmares.

For those who haven’t played the first Dead Space, a quick recap: Dead Space is a horror shooter, with an emphasis on survival — making ammo pickups worth their weight in gold, and so on. In the first Dead Space, you were put aboard a ship with a planetary artifact known as “The Marker” on it, that caused an outbreak of “necromorphs” — dead people infected by a moth-like monster that reanimates them as monsters.

Well, if you thought you were done with The Marker in the first Dead Space, you’re “dead” wrong. Dead Space 2 follows an outbreak of the necromorph virus in an area on the moon Titan called “the Sprawl”. It’s different than the confined spaces in the first Dead Space, but not different enough to lose that claustrophobic, edgy feeling the first installment had.

You begin the game locked in a cell, restrained by a straitjacket, until a mysterious stranger comes and cuts you out of your prison. From that moment on, you’re running and gunning with necromorphs hot on your tail.

One of the biggest changes in Dead Space 2 is the quality of the AI. Necromorphs now play tricks on you — one will draw your attention in front of you while several move to flank you and kill you in seconds. You’re gonna die in this game, I promise you. But, on the bright side, the game is very good at keeping track of your progress, so after dying, you won’t have far to go to get back on track. Save stations are also more plentiful than in the original, which is a welcome development.

Another big change — your “powers” have been upgraded. I’m referring to kinesis and stasis here. Stasis slows down enemies and environment objects, and kinesis allows you to grab hold of an item and move it through the air — or shoot it at an enemy. You can now conserve ammo by picking up the sharp bits of dead necromorphs and launching them back at them, impaling them on them. Of course, you’ll still have to shoot off their limbs to get them to officially die.

Stasis also plays a bigger part. In that example of how the AI is improved that I just gave, one solution is to stasis-freeze the enemy in front of you while you back up as fast as you can so you’re able to take down the rest of the group. Also, stasis now recharges by itself over a slow period of time. You’ll still need stasis packs to use during intense battle, but in the interim, you’ll be able to save up a couple of blasts of stasis without resorting to a stasis pack or generator station. And, speaking of the stasis stations, they once again make a return, mostly found around a spatial-reasoning puzzle. These puzzles also make use of kinesis and are as clever as always — difficult without being impossible.

Another carryover from Dead Space 1 to Dead Space 2 — schematics, the store, credits, and power nodes. The latter allows you tu upgrade your equipment at various workbenches scattered around the Sprawl. Power nodes can also be used to open locked doors, usually leading to an armory — essential if you’re short on firepower and about to face a boss. Schematics allow you to buy new items from the store; make sure you explore all areas thoroughly to find them (the same goes with power nodes).

The visuals of Dead Space 2, combined with the soundtrack, deliver an experience that is genuinely scary. I highly recommend playing this game in the dark with the volume cranked as high as you can take it.

One truly great addition to Dead Space 2 is a “smart locator”. In the original Dead Space, you would hold down R3 to see the route to your objective. In Dead Space 2, you can still do that — but you can also use the d-pad to affect the locator so that it shows you the route to a Save Station, a store, or a workbench. This is extremely useful.

Zero-g action has also been slightly modified; you now have boosters on your suit that can propel you in any direction, along with a “turbo” button. The overall effect is to make Zero-g play more interesting and dynamic.

Improved Zero-g in Dead Space 2 -- just one of the perfectly executed upgrades to the franchise. (click to enlarge)

Some fans of the original Dead Space were a little wary of the fact that Visceral was talking to other first-person shooter developers to come up with a better experience. Fans were scared this would mean more mindless shooting replacing the unique puzzle-solving and survival horror aspects of the game. I am happy to report that these fears were unwarranted. The shooting mechanics are indeed more smooth, but absolutely NOT at the cost of any other aspect of the game.

Another quick note for PS3 players — I don’t *think* Dead Space 2 is in true 1080p, but you don’t have to force upscaling on it if you want to play in 1080p. Dead Space 2, at least for me (and my 42″ 1080p Panasonic Viera), runs with 1080p as the default setting. With all resolutions enabled, Dead Space 2 ran in 1080p for me. The only other game to do this for me so far is Gran Turismo 5.

Enough blathering, time to sum up: I absolutely love Dead Space 2. If it had been released in 2010, I could easily have seen it picking up Game of the Year Awards from the industry. The story is great, the thrills and chills are numerous and effective, the boss battles are extremely satisfying, and the graphics are absolutely top-notch. Buy this game. If you’ve never played the original Dead Space, *rent* Dead Space 2 and see if you like it, which you will, and *then* buy it.

Dead Space 2 is a masterpiece; I applaud EA and Visceral and everyone who developed it. I’m giving it a solid 9.5 out of 10.

Comcast TiVo experiment mercifully over

Sunday, September 19th, 2010

My Comcast TiVo box recently bricked on me, and I was more than happy to turn it in for a regular Comcast DVR — well, one of the new ones (DCX3400s) with the 320 gig hard drive (50 hours of HD programming) and more RAM for a faster guide.

Do not. Get. Comcast. TiVo. I cannot emphasize this enough. First, it has no features the regular Comcast DVR doesn’t have — other than the “suggestions” option, which I really don’t care about anyway. Comcast TiVo is incredibly slow to change channels, the guide is incredibly slow, the recording features are slow, and there’s no free space indicator.

Comcast TiVo sucks. I repeat, do not get a Comcast TiVo box. Now, a real, regular TiVo box, I’ve heard good things about. But leave it up to Comcast to totally screw up a good thing.

I’m happy with my regular Comcast DVR. Very happy.

How to turn on closed captioning on a Comcast box

Sunday, September 12th, 2010

Here’s a little bit of knowledge I stumbled across. I’ve been trying to set up closed captioning on my Comcast box for a while now, and basically gave up, until I did some searching today and came up with the solution.

On your Comcast remote, press “Cable”, then press “Power”, and within about 2-3 seconds press “Menu”. This will bring up a list of user settings. Closed captioning is at the bottom of the screen.

Then simply hit power again and turn the box back on/off.

Grok on!

The La Quinta dubbed sci-fi movie ad

Sunday, August 8th, 2010

In miscellany, I was wondering why the La Quinta ad which features two guys in a rocket extolling the virtues of La Quinta rooms seemed so familiar. Finally I got it. The movie is The Phantom Planet, and was lampooned on Mystery Science Theater 3000 (the link is to Bill Corbett’s take on the episode).

The specific scene you’re watching is right when the dark-haired guy (Maconnen) speaks the excruciatingly cheesy phrase, “You know, Captain, every year of my life, I grow more and more convinced that the wisest and best is to fix our attention on the good and the beautiful…”.

Luckily, shortly after the scene, the dark-haired guy is flushed out into space and dies. :-)

The return of Beavis and Butthead

Thursday, July 15th, 2010
Beavis & Butthead

Beavis & Butthead return...

Yep, you heard me. Beavis and Butthead are returning to MTV with 30 new episodes. Or so the “confirmed” rumor goes.

I might actually turn MTV on for the first time in thirteen years or so…

You can read more about it here.

The Kia Soul Hamster Ad — Somebody Must PAY

Saturday, July 10th, 2010

Seriously. Whoever greenlighted this idea should be taken out back and put out of his or her misery like Ol’ Yeller.

After watching this annoying piece of garbage a few times, I have decided a few things. First, I will buy a giant toaster before I buy a Kia Soul. Second, rendered hamsters are fucking creepy. And they’re even creepier when they dress up in hip-hop attire.

Third, and most important, “The Choice is Yours” by Black Sheep is a great song and even this evil, vile, horrid commercial will not stop me from liking it.

What, are the Kia ad execs now sniffing airplane glue or something?

Worse yet, scanning the Internet, I keep running across people who love this ad. One person said, “I wanted to rush out and buy a Soul right away!”

These people should not be allowed to breed.

This commercial came very close to forcing me to create a new category to file the post under, something like, “Things That Are Desperately Wrong And Make Me Want To Off Myself”.

The “P.S. Your vagina’s in the sink” Joke

Monday, May 17th, 2010

I’m posting this for all the Family Guy viewers who watched “The Splendid Source” last night and are wondering what the hell the punchline to the dirty joke Quagmire tells is from.

The joke goes:

A bride-to-be is stressing out over the fact that she’s not a virgin, but she’s told her future husband she is. She has no idea what to do and is talking to her friends about it, when one of the friends pipes up and says, “Here’s what you do — buy some liver, stick it up there, and everything will be nice and tight and your husband will never know.”

So, the bride-to-be follows the advice, and on the wedding night, the newlywed couple has crazy sex all over the place. On the kitchen counter, on the living room floor, all over the house. But when she wakes up in the morning, her new husband is gone, and all she finds is a note pinned to the pillow, which reads:

“Dearest, I’m sorry, but I’ve thought things over and I just don’t think things will work out between us. I had a wonderful time, but I’m sorry, I’ve thought about it, and we just weren’t meant to be. P.S. — Your vagina is in the sink.”

There. :-)